DiploFoundation Develops Simulated Cyber-Attack Game
A non-profit educational foundation has teamed up with a cybersecurity company to develop a game that reveals what happens in a cyber-attack.
The game was created with the intention of helping diplomats and professionals who lack a technical background to understand how digital assaults unfold so that they are better equipped to formulate an effective response to a cyber-attack at the international level.
Players are assigned the role of a diplomat in a fictional world in which threat actors are targeting the UN First Committee – an organization that handles matters of international security and peace both offline and online.
During the game, players must make decisions with action cards and collect pieces of the technical evidence puzzle. Depending on their choices, they will be led either to the most accurate technical analysis of the attack, or into a situation of greater uncertainty and cyber-instability.
"Its primary aim is to collect all necessary pieces of evidence and technical information to respond to as many questions as possible during the training, including what